Sam’s journey
Sam’s Journey was developed for the Dutch client VRelax. The purpose of this VR game is to help patients undergoing intimidating medical procedures remain calm, distracted, relaxed, and entertained. While the project involved contributions from multiple team members, my primary role was programming the core mechanics and implementing VR controls.
My code for the showcased mechanics can be found on my BlueprintUE profile. Some highlighted blueprints are
VRCamera Actor: https://blueprintue.com/blueprint/8zw8wnrw/
Function library: https://blueprintue.com/blueprint/im89jivm/
Level blueprint: https://blueprintue.com/blueprint/bla8aiff/